LARP Information:

On both Friday the 21st and Saturday the 22nd:

  • Q&A and character builds start at noon
  • Interfection starts at 10a.m and runs until 6p.m. It has special events starting every hour on the hour. wrap up at 6.
  • Vampire Larp (EoE): Registration starts at 8p.m. Game start is at 9p.m. runs until dawn.

Sunday will be wrap up to all LARPs and have some prizes awarded to some participants.

The LARP room will have someone at the room at all times for giving out information and explanations. Characters can be built or rules questioned any time during normal con operating hours.

LARP event details:

Interfection

Interfection, the Intervention Zombie LARP, will be continue it’s reign as the preeminent convention zombie LARP this year. Will you be infected? Will you fall prey to the evil Zombie baby (like so many of our participants in our first year)? Interfection was a huge success in 2010 and 2011, garnering some of the highest feedback to us as a “must do” event at the con, so we are very excited to have them return this year for further undead hijinks.

Champions LARP; “Millenium City Mayhem” by Damocles Thread; presented by Steve Tasker.


Saturday afternoon from 2 to 4. Your secret identity in real life. Millennium City is in trouble – Villains, Heroes and those in between are trapped in the thrall of The Dread and Terrible Sub-Galactic Emperor. Many heroes are changed, missing or worse. It is up to you to save the city, conquer it, or doom mankind. New Players encouraged and welcome; make your character on site or use a pregen. Also, players of Champions the RPG and Champions Online may bring their characters to be translated into the Live Action System. Costumes a plus!

Freeblades


Saturday Afternoon from 4-6. Bring your team, or join one on site. Up to eight teams of five players each will take part in a tense, vicious tournament of strategy and guts! Each team consists of a Captain and five heroes. Randomly allocated rounds will be run by normal Freeblades Skirmish rules, with one side representing The Knights of Haradel and the other side The Grular Horde . A team wins by decimating the other side! The battlefield will be randomly set with full-scale scenery for each round, and actual line-of-sight will be used for each decision. The Captain must lead his team to fight cooperatively and intelligently every step of the way.

Artemis


Friday Afternoon from 3pm to 5 pm with possible successive rounds on demand, tech permitting. The bridge of the Artemis will be live! Your online Space Battle Fantasies in Real life as you play the bridge crew of Humanity’s first line of defense against invading Aliens.

Echoes of Empires


The Echoes of Empires group will also be back this year for those of you who like their undead with less shamble and more fangs. If you want to dive deep into vampire politics and otherworldly drama, this is the event for you. Their description:

“Echoes of Empires is a stripped down more inter-continuity compatible version of the Original World Of Darkness games. We are currently running year by year and line by line through the Phoenix Prophecies. It is a shared universe game and characters can be imported form one chronicle to another. If you would like to start your character before the convention character creation rules are on vampire.echoesofempires.org or email us with concepts at delaware.larp@gmail.com if there is no reply within 48 hours email ben@echoesofempires.org”

You can get a copy of their PDF file for the event:
Click The Image To Download the PDF.

2 Responses to “LARP”

  1. Dustin says:

    I’m a little confused about the Freeblades LARP. Is the idea that 4 members of the 5-person team will represent minis while the 5th is the player, while we use the Freeblades tabletop rules, making it essentially a full-size tabletop battle?

  2. Ben says:

    All 5 players represent minis and the one representing the leader fig for the team should probably try to lead, but we’re not going to be sticklers. It will be a full 1 to 1 scale minis battle but the pieces will have minds of their own and lines of sight will be lines of sight. It is a full sized tabletop battle but there is no separate mastermind.

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